|The famous establishing shot from Halloween|
|Famous Opening Credits from James Bond.|
|Clear examples of font types.|
|One of the protagonists from Shaun of the Dead.|
|The weapon used by one of the Protagonists in|
Suburban Zombie follows the basic conventions of a zombie text, as it has fast paced cross-cutting, non-diegetic sound, diegetic sound. It has the idea of surviving in it, as the protagonists are in a derelict house at the start, they use weapons which are seen in the famous Shaun of the Dead. Later on in Suburban Zombie we have a final girl who is the last surviving person in the film. One thing that we dont have a clear view of is Todorov's equilibrium as we do not see the normal state before the infection takes place. We have 2 company idents, which real media texts have too, along with serif titles.
|Feedback from our ident.|
Conventions of the zombie genre are such things as the undead braindead bloodthirsty infected ghoul-like creatures which were first created by George A. Romero, this concept was first seen in Night of the Living Dead, this really did spark off the start of the Zombie Genre. The Zombie Genre is a form of horror, so mixed in with conventions of it, are conventions from horror, such as the very effective Dutch angled shot and the idea of surviving. Fast paced editing and one of the most common, key features of the genre is gore, lots and lots of gore. This anchors the fact that it is a zombie film as it is what most people who watch the genre watch it for. Overall the key convention is flesh eating undead creatures, and gore!
Suburban Zombie(SZ) meets up to most of these convention as it uses everything from the typical Romero Zombie to the use of fast paced editing. We see the characters in SZ hiding in a huge derelict house, this is common in most zombie films as they have to get rest and keep quiet to make sure they are not found by the zombies.
Audience Feedback in from Suburban Zombie mainly made us rethink the plot as in the first rough cut we got alot of feedback about the narrative as lots of people did not "get it" it was quite confusing, we then moved on after the plot being changed onto our 2nd rough cut we once again got feedback of the film being too confusing. On the 3rd time lucky we eventually got a good plot, so we continued and got good feedback from roughcut 3, and now we have a final cut which is better after the audience feedback.
We also asked for audience feedback on our ident, we were once again guided into making it better, from the image below you can see the before and after product.
here is the first rough ident we did:
here is the final ident after audience feedback:
Overall I think that we did well to come out with the final cut that we came out with. I think we we'rent as organised as we wished we could have been and we were let down by a lot of people not appearing when they said they would , but despite this we still managed to be successful. If i was to do the same task again I would be a lot more organised and would try to manage our time better.